| Level 70+ adventuring | |
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+9Rad sarxas Jadorm Pallaetes Vanaja Rashi Thurgon Avalantes Leoric 13 posters |
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Leoric Strategos
Posts : 1717 Join date : 2009-04-17 Age : 50 Location : Gothenburg, Sweden
| Subject: Re: Level 70+ adventuring Wed Jun 24, 2009 12:41 pm | |
| Tanking will be a whole new thing now after 1.05 from what I understand. | |
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Rad Chiliostys
Posts : 49 Join date : 2009-06-05 Age : 34 Location : Netherlands
| Subject: Re: Level 70+ adventuring Wed Jun 24, 2009 12:56 pm | |
| Hm, just read the patch notes, doesnt seem like there's many changes to tanking tbh.
In fact the thing I'm most excited about is the level 50 boost and the new zone. | |
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Vanaja Phalanx
Posts : 744 Join date : 2009-05-05 Age : 49 Location : =NL=
| Subject: Re: Level 70+ adventuring Wed Jun 24, 2009 3:19 pm | |
| It says holding aggro is more difficult now and requires use of all abilities (or something along those lines). | |
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Thurgon Conscript
Posts : 85 Join date : 2009-05-20 Age : 44 Location : Belgium
| Subject: Re: Level 70+ adventuring Thu Jun 25, 2009 10:19 am | |
| Tanking has changed A LOT. Aggro maintenance is a hassle...trust me. I'm using ALL tricks I can come up with on arantha. Casters RIP aggro at almost every turn making tanking unless in a balled up group a running fest. Still need to check the aggroswitching, but luckily arantha is now a positive fortress. Vistrix his Champions just tickle now. | |
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Leoric Strategos
Posts : 1717 Join date : 2009-04-17 Age : 50 Location : Gothenburg, Sweden
| Subject: Re: Level 70+ adventuring Thu Jun 25, 2009 10:51 am | |
| - Thurgon wrote:
- Tanking has changed A LOT.
Aggro maintenance is a hassle...trust me. I'm using ALL tricks I can come up with on arantha. Casters RIP aggro at almost every turn making tanking unless in a balled up group a running fest. Still need to check the aggroswitching, but luckily arantha is now a positive fortress. Vistrix his Champions just tickle now. Yes, this is what i had heard too, and specifically I heard it's a "lose" patch for Juggernaut guardians. I'm not thrilled by the sounds of these changes, but I suppose I should try it before saying anything. | |
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Rad Chiliostys
Posts : 49 Join date : 2009-06-05 Age : 34 Location : Netherlands
| Subject: Re: Level 70+ adventuring Thu Jun 25, 2009 12:49 pm | |
| Anybody else noticed the lack of a "lvl 50 plz, kthnxbye" button, or is it just me? | |
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Thurgon Conscript
Posts : 85 Join date : 2009-05-20 Age : 44 Location : Belgium
| Subject: Re: Level 70+ adventuring Thu Jun 25, 2009 1:09 pm | |
| It is possible. I saw someone with a freshly created lvl 50 toon. I think it is just an auto-thing or something with the new account or an option you get after creating the toon. | |
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Rad Chiliostys
Posts : 49 Join date : 2009-06-05 Age : 34 Location : Netherlands
| Subject: Re: Level 70+ adventuring Thu Jun 25, 2009 1:24 pm | |
| Aah yes, here it is. You were right, finish putting together your toon and when you click Enter World, you get the option. | |
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Leoric Strategos
Posts : 1717 Join date : 2009-04-17 Age : 50 Location : Gothenburg, Sweden
| Subject: Re: Level 70+ adventuring Thu Jun 25, 2009 1:51 pm | |
| So you can't auto-level an already existing character? | |
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Rad Chiliostys
Posts : 49 Join date : 2009-06-05 Age : 34 Location : Netherlands
| Subject: Re: Level 70+ adventuring Thu Jun 25, 2009 2:05 pm | |
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mafiafran Valued Guest
Posts : 3 Join date : 2010-09-16
| Subject: Re: Level 70+ adventuring Fri Sep 17, 2010 7:05 pm | |
| Needs a good team for some though. Minimum 2 tanks, 1 healer and 2 DPS (heavyhitters like Demo or Necro-nightfall)
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| Subject: Re: Level 70+ adventuring | |
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| Level 70+ adventuring | |
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